Files
brandon schaefer e64748d3de Disable the top modules that are not currently set to enable AutoRTFM
#rb neil.henning

[CL 34015003 by brandon schaefer in ue5-main branch]
2024-05-30 17:59:48 -04:00

33 lines
682 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundFrontend : ModuleRules
{
public MetasoundFrontend(ReadOnlyTargetRules Target) : base(Target)
{
NumIncludedBytesPerUnityCPPOverride = 294912; // best unity size found from using UBT ProfileUnitySizes mode
PublicDependencyModuleNames.AddRange
(
new string[]
{
"AudioExtensions",
"Core",
"CoreUObject",
"Serialization",
"SignalProcessing",
"MetasoundGraphCore"
}
);
PublicDefinitions.Add("WITH_METASOUND_FRONTEND=1");
bDisableAutoRTFMInstrumentation = true;
}
}
}