Files
joe kirchoff 48c2357147 Remove unnecessary private include path to CommonUI
#rnx
#jira UE-193731

[CL 33252888 by joe kirchoff in ue5-main branch]
2024-04-25 20:04:48 -04:00

47 lines
796 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CommonUIEditor : ModuleRules
{
public CommonUIEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"ApplicationCore",
"Engine",
"PropertyEditor",
"InputCore",
"Slate",
"UMG",
"SlateCore",
"CommonUI",
"EditorWidgets",
"UnrealEd",
"GameplayTags",
"GameplayTagsEditor",
"AssetTools",
"AssetRegistry",
"ToolMenus",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"DataTableEditor",
}
);
PublicIncludePaths.AddRange(
new string[]
{
}
);
}
}