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RefreshActionDomainLeafNodeConfig was being called (which is only used in Juno) and it was causing us to push an input config with mode of type Game. The fix is to early out in RefreshActionDomainLeafNodeConfig if there is an active root node. Fix from [at]saad.nader [REVIEW] [at]saad.nader #tests Compiled DevelopmentEditor Win64 / Test Client / Ran a console build with two local players. Verified P1 maintained control after P2 signed out from each of the frontend tab screens. Could not successfully flush into a match so I am making a Preflight for QA. #rb saad.nader [CL 37078013 by jan orlowski in 5.5 branch]