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#jira UE-223488 #rb jordi.rovira #tests Editor #rnx #virtualized [CL 36035608 by alexei lebedev in ue5-main branch]
35 lines
809 B
C++
35 lines
809 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuT/NodeString.h"
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#include "Misc/AssertionMacros.h"
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namespace mu
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{
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//---------------------------------------------------------------------------------------------
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// Static initialisation
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//---------------------------------------------------------------------------------------------
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static FNodeType s_nodeStringType = FNodeType(Node::EType::String, Node::GetStaticType() );
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//---------------------------------------------------------------------------------------------
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const FNodeType* NodeString::GetType() const
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{
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return GetStaticType();
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}
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//---------------------------------------------------------------------------------------------
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const FNodeType* NodeString::GetStaticType()
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{
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return &s_nodeStringType;
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}
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}
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