Files
Jeff Fisher 4a6c78d3ee UE-130536 Fix MicrosoftSpatialAudio when using MicrosoftOpenXR
-Extracting MicrosoftSpatialAudio from WindowsMixedRealityInterop so that it can be used with OpenXR rather than WMR.
-Fixing hololens target settings ini lookup.
#jira UE-130536
#review-20781042
#rb Rovert.Srinivasiah
#preflight 62b9d59be77151e599713102

[CL 20833447 by Jeff Fisher in ue5-main branch]
2022-06-27 12:35:38 -04:00

20 lines
433 B
C++

// dllmain.cpp : Defines the entry point for the DLL application.
#include "pch.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}