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[REVIEW] [at]michael.kirzinger [at]michael.atchison [at]rafa.lecina #rb michael.atchison [CL 32500355 by lorry li in 5.4 branch]
123 lines
3.8 KiB
C#
123 lines
3.8 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class HTTP : ModuleRules
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{
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// Currently there is a random event loop crash when shutdown HTTP manager on PC
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protected virtual bool bPlatformEventLoopEnabledByDefault { get { return !Target.Platform.IsInGroup(UnrealPlatformGroup.Windows); } }
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protected virtual bool bPlatformSupportsWinHttp
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{
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get
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{
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return Target.Platform.IsInGroup(UnrealPlatformGroup.Windows);
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}
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}
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protected virtual bool bPlatformSupportsLibCurl
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{
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get
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{
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return (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows) && !Target.WindowsPlatform.bUseXCurl) ||
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Target.IsInPlatformGroup(UnrealPlatformGroup.Unix) ||
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Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
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}
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}
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protected virtual bool bPlatformSupportsXCurl { get { return Target.Platform.IsInGroup(UnrealPlatformGroup.Windows) && Target.WindowsPlatform.bUseXCurl; } }
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protected virtual bool bPlatformSupportsCurlMultiSocket { get { return !bPlatformSupportsXCurl; } }
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protected virtual bool bPlatformSupportsCurlMultiPoll { get { return true; } }
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protected virtual bool bPlatformSupportsCurlMultiWait { get { return false; } }
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protected virtual bool bPlatformSupportsCurlQuickExit { get { return !bPlatformSupportsXCurl; } }
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private bool bPlatformSupportsCurl { get { return bPlatformSupportsLibCurl || bPlatformSupportsXCurl; } }
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protected virtual bool bPlatformRequiresOpenSSL
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{
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get
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{
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return Target.Platform.IsInGroup(UnrealPlatformGroup.Windows) ||
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Target.IsInPlatformGroup(UnrealPlatformGroup.Unix) ||
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Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
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}
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}
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public HTTP(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDefinitions.Add("HTTP_PACKAGE=1");
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"EventLoop",
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}
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);
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if (bPlatformSupportsCurl)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Sockets",
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}
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);
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if (bPlatformSupportsXCurl)
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{
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PublicDependencyModuleNames.Add("XCurl");
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}
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else if (bPlatformSupportsLibCurl)
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{
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AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl");
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PublicDefinitions.Add("CURL_ENABLE_DEBUG_CALLBACK=1");
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if (Target.Configuration != UnrealTargetConfiguration.Shipping)
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{
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PublicDefinitions.Add("CURL_ENABLE_NO_TIMEOUTS_OPTION=1");
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}
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}
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}
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PrivateDefinitions.Add("UE_HTTP_EVENT_LOOP_ENABLE_CHANCE_BY_DEFAULT=" + (bPlatformEventLoopEnabledByDefault ? "100" : "0"));
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PrivateDefinitions.Add("WITH_CURL_LIBCURL =" + (bPlatformSupportsLibCurl ? "1" : "0"));
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PublicDefinitions.Add("WITH_CURL_XCURL=" + (bPlatformSupportsXCurl ? "1" : "0"));
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PrivateDefinitions.Add("WITH_CURL_MULTIPOLL=" + (bPlatformSupportsCurlMultiPoll ? "1" : "0"));
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PrivateDefinitions.Add("WITH_CURL_MULTIWAIT=" + (bPlatformSupportsCurlMultiWait ? "1" : "0"));
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PrivateDefinitions.Add("WITH_CURL_MULTISOCKET=" + (bPlatformSupportsCurlMultiSocket ? "1" : "0"));
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PrivateDefinitions.Add("WITH_CURL_QUICKEXIT=" + (bPlatformSupportsCurlQuickExit ? "1" : "0"));
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PrivateDefinitions.Add("WITH_CURL= " + ((bPlatformSupportsLibCurl || bPlatformSupportsXCurl) ? "1" : "0"));
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// Use Curl over WinHttp on platforms that support it (until WinHttp client security is in a good place at the least)
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if (bPlatformSupportsWinHttp)
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{
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AddEngineThirdPartyPrivateStaticDependencies(Target, "WinHttp");
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PublicDefinitions.Add("WITH_WINHTTP=1");
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}
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else
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{
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PublicDefinitions.Add("WITH_WINHTTP=0");
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}
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if (bPlatformRequiresOpenSSL)
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{
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PrivateDependencyModuleNames.Add("SSL");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
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}
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else
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{
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PrivateDefinitions.Add("WITH_SSL=0");
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}
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if (Target.Platform.IsInGroup(UnrealPlatformGroup.Apple))
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{
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PublicFrameworks.Add("Security");
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}
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}
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}
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