Files
UnrealEngineUWP/Engine/Source/Runtime/InstallBundleManager/Private/InstallBundleManagerModule.cpp
bryan sefcik df13e400e4 Renamed private pch headers in InstallBundleManager and fixed -NoPCH -DisableUnity compile issues.
#jira
#preflight 6307d6ebaa0fda29197d3f0f

[CL 21585132 by bryan sefcik in ue5-main branch]
2022-08-26 01:45:41 -04:00

8 lines
331 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "InstallBundleManagerModule.h"
#include "InstallBundleManagerPrivate.h"
IMPLEMENT_MODULE(FInstallBundleManagerModule, InstallBundleManager);
DEFINE_LOG_CATEGORY(LogInstallBundleManager);
CSV_DEFINE_CATEGORY_MODULE(INSTALLBUNDLEMANAGER_API, InstallBundleManager, false);