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UnrealEngineUWP
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UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
GeometryCore
/
Private
History
jimmy andrews
32fdb471b8
fix unreachable implicit "++iterator" in cases where a for-loop was used to just grab the first element of a set or map
...
#rb lonnie.li #lockdown michael.balzer [CL 31877332 by jimmy andrews in 5.4 branch]
2024-02-28 13:34:31 -05:00
..
Clustering
…
CompGeom
fix unreachable implicit "++iterator" in cases where a for-loop was used to just grab the first element of a set or map
2024-02-28 13:34:31 -05:00
DynamicMesh
fix incorrect invalid-ID check in SplitInteriorVertexTrianglesIntoSubsets (to fix crash in bevel code)
2024-02-09 16:50:40 -05:00
Generators
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Implicit
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Intersection
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Operations
fix unreachable implicit "++iterator" in cases where a for-loop was used to just grab the first element of a set or map
2024-02-28 13:34:31 -05:00
Parameterization
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
Sampling
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
Selections
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
Spatial
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
Util
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DynamicMeshEditor.cpp
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EdgeLoop.cpp
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EdgeSpan.cpp
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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MeshBoundaryLoops.cpp
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MeshRegionBoundaryLoops.cpp
…