You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
fix incorrect invalid-ID check in SplitInteriorVertexTrianglesIntoSubsets (to fix crash in bevel code)
#jira UE-206344 #rb David.Hill [CL 31357242 by jimmy andrews in 5.4 branch]
This commit is contained in:
@@ -173,7 +173,7 @@ bool UE::Geometry::SplitInteriorVertexTrianglesIntoSubsets(
|
||||
}
|
||||
|
||||
FIndex2i StartTris = Mesh->GetEdgeT(SplitEdgeID1);
|
||||
if (StartTris.B <= 0)
|
||||
if (StartTris.B < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user