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5.4
UnrealEngineUWP/Engine/Source/Runtime/BinkAudioDecoder/Module/Public
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dan thompson 6a58137ed9 Cleanup pass on Bink Audio decoder - avoid creating buffers since the common case can decode directly to the output without any intermediaries. For a typical stereo sound, this saves around 15kb of memory per sound. ~30kb for 7.1.
#jira UE-199172
#rb fabian.giesen

[CL 32483934 by dan thompson in 5.4 branch]
2024-03-25 16:55:19 -04:00
..
BinkAudioInfo.h
Cleanup pass on Bink Audio decoder - avoid creating buffers since the common case can decode directly to the output without any intermediaries. For a typical stereo sound, this saves around 15kb of memory per sound. ~30kb for 7.1.
2024-03-25 16:55:19 -04:00
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