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5.4
UnrealEngineUWP/Engine/Source/Runtime/BinkAudioDecoder/Module
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Josh Adams b4eaa18015 - BinkAudio VisionOS libs
#rb Dan.Thompson, Jeff.Fisher
#jira UE-210874

#p4v-cherrypick 32593555

[CL 32621853 by Josh Adams in 5.4 branch]
2024-03-29 15:42:41 -04:00
..
Private
Removing check() in favor of error handling to unblock - needs further investigation!
2024-03-26 00:49:54 -04:00
Public
Cleanup pass on Bink Audio decoder - avoid creating buffers since the common case can decode directly to the output without any intermediaries. For a typical stereo sound, this saves around 15kb of memory per sound. ~30kb for 7.1.
2024-03-25 16:55:19 -04:00
BinkAudioDecoder.Build.cs
- BinkAudio VisionOS libs
2024-03-29 15:42:41 -04:00
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