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5.4
UnrealEngineUWP/Engine/Source/Programs/Horde/Samples/RemoteClient
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ben marsh f6266a2e64 Horde: Add separate types for blob handles with a hash (IBlobRef) and blob handles with a hash and serialization options (IBlobRef<T>). Storing serialization options inside IBlobRef<T> implementations removes a lot of boilerplate code to pass options objects around, and ensures consistency when navigating object hierarchies.
[CL 30957781 by ben marsh in 5.4 branch]
2024-01-27 19:25:17 -05:00
..
RemoteClient.csproj
…
RemoteClientApp.cs
Horde: Add separate types for blob handles with a hash (IBlobRef) and blob handles with a hash and serialization options (IBlobRef<T>). Storing serialization options inside IBlobRef<T> implementations removes a lot of boilerplate code to pass options objects around, and ensures consistency when navigating object hierarchies.
2024-01-27 19:25:17 -05:00
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