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UnrealEngineUWP
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5.4
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UnrealEngineUWP
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Engine
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Horde
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ben marsh
f6266a2e64
Horde: Add separate types for blob handles with a hash (IBlobRef) and blob handles with a hash and serialization options (IBlobRef<T>). Storing serialization options inside IBlobRef<T> implementations removes a lot of boilerplate code to pass options objects around, and ensures consistency when navigating object hierarchies.
...
[CL 30957781 by ben marsh in 5.4 branch]
2024-01-27 19:25:17 -05:00
..
HordeTest
Fix warnings in ModuleRules
2023-12-21 13:35:12 -05:00
RemoteClient
Horde: Add separate types for blob handles with a hash (IBlobRef) and blob handles with a hash and serialization options (IBlobRef<T>). Storing serialization options inside IBlobRef<T> implementations removes a lot of boilerplate code to pass options objects around, and ensures consistency when navigating object hierarchies.
2024-01-27 19:25:17 -05:00
RemoteWorker
…