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UnrealEngineUWP
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UnrealEngineUWP
/
Engine
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Source
/
Developer
/
DeveloperToolSettings
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Classes
/
Settings
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will brown
3a3e27c70e
AutomationTool changes to support game projects overriding how to copy files during staging. InternalUtils.SafeCopyFile now takes an optional delegate to call when copying files. A CustomStageCopyHandler can be implemented to supply the copy operation. This is useful for transforming files during staging.
...
#rb Josh.Adams [CL 30192577 by will brown in ue5-main branch]
2023-12-07 16:35:45 -05:00
..
PlatformsMenuSettings.h
…
ProjectPackagingSettings.h
AutomationTool changes to support game projects overriding how to copy files during staging. InternalUtils.SafeCopyFile now takes an optional delegate to call when copying files. A CustomStageCopyHandler can be implemented to supply the copy operation. This is useful for transforming files during staging.
2023-12-07 16:35:45 -05:00