Files
UnrealEngineUWP/Engine/Programs/LiveLinkHub/Config/DefaultEditorPerProjectUserSettings.ini
jeremie roy c2df117f04 LiveLinkHub - Fix missing content from staged UEFN distribution
- Add an option to build third party livelink plugins, can be controlled through -set:WithLiveLinkHub3rdPartyPlugins=true / false
- Allow LiveLink logs in shipping (Off by default unless bAllowLogsInShipping is enabled)
- Stage LLH's defaultengine and editor setting config, which ensures the app's output log has the right font. This also fixes LiveLinkHub mistakenly ending up in the message bus sources.
- Add missing dependencies needed for some of the plugins (ie. LiveLinkLens, LiveLinkCamera...)

#rb jason.walter
#jira UE-208134 UE-208138

[CL 31936640 by jeremie roy in 5.4 branch]
2024-03-01 00:01:56 -05:00

8 lines
423 B
INI

[/Script/OutputLog.OutputLogSettings]
LogBackgroundColor=(R=0.015996,G=0.015996,B=0.015996,A=1.000000)
LogSelectionBackgroundColor=(R=0.132868,G=0.132868,B=0.132868,A=1.000000)
LogNormalColor=(R=0.72,G=0.72,B=0.72,A=1.000000)
LogCommandColor=(R=0.033105,G=0.723055,B=0.033105,A=1.000000)
LogWarningColor=(R=0.921875,G=0.691406,B=0.000000,A=1.000000)
LogErrorColor=(R=1.000000,G=0.052083,B=0.060957,A=1.000000)
LogFontSize=9