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UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
ZoneGraph
/
Source
/
ZoneGraphEditor
/
Private
History
mikko mononen
104ce51f64
[ZoneGraph] When dragging an end control point, show possible connection previews and auto connect to the closest one when released.
...
[CL 29590669 by mikko mononen in ue5-main branch]
2023-11-09 02:48:39 -05:00
..
ZoneGraphEditorModule.cpp
…
ZoneGraphEditorStyle.cpp
…
ZoneGraphEditorStyle.h
…
ZoneGraphPropertyUtils.cpp
…
ZoneGraphPropertyUtils.h
…
ZoneGraphTagDetails.cpp
…
ZoneGraphTagDetails.h
…
ZoneGraphTagFilterDetails.cpp
…
ZoneGraphTagFilterDetails.h
…
ZoneGraphTagInfoDetails.cpp
…
ZoneGraphTagInfoDetails.h
…
ZoneGraphTagMaskDetails.cpp
…
ZoneGraphTagMaskDetails.h
…
ZoneGraphTessellationSettingsDetails.cpp
…
ZoneGraphTessellationSettingsDetails.h
…
ZoneLaneDescDetails.cpp
…
ZoneLaneDescDetails.h
…
ZoneLaneProfileDetails.cpp
…
ZoneLaneProfileDetails.h
…
ZoneLaneProfileRefDetails.cpp
…
ZoneLaneProfileRefDetails.h
…
ZoneShapeComponentDetails.cpp
…
ZoneShapeComponentDetails.h
…
ZoneShapeComponentVisualizer.cpp
…
ZoneShapeComponentVisualizer.h
…