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5.4
UnrealEngineUWP/Engine/Plugins/Runtime/ZoneGraph/Source
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nick edwards 14b5b9d58c Crash fix: make sure subsystems deriving from UTickableWorldSubsystem call Super::Deinitialize to clear UTickableWorldSubsystem::bInitialized, which short-circuits ticks in IsAllowedToTick, preventing soon-to-be-GC'd subsystems from being ticked.
#jira UE-202774
#rb ben.zeigler

[CL 32496243 by nick edwards in 5.4 branch]
2024-03-26 00:32:06 -04:00
..
ZoneGraph
Crash fix: make sure subsystems deriving from UTickableWorldSubsystem call Super::Deinitialize to clear UTickableWorldSubsystem::bInitialized, which short-circuits ticks in IsAllowedToTick, preventing soon-to-be-GC'd subsystems from being ticked.
2024-03-26 00:32:06 -04:00
ZoneGraphDebug
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ZoneGraphEditor
[ZoneGraph] When dragging an end control point, show possible connection previews and auto connect to the closest one when released.
2023-11-09 02:48:39 -05:00
ZoneGraphTestSuite
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