You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
* Removed includes (using IWYU) in private files #preflight 63c79978ac35a0e9dabbe408 #rb none [CL 23770038 by henrik karlsson in ue5-main branch]
14 lines
410 B
C++
14 lines
410 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "StateTreeEvaluatorBase.h"
|
|
|
|
#include UE_INLINE_GENERATED_CPP_BY_NAME(StateTreeEvaluatorBase)
|
|
|
|
#if WITH_GAMEPLAY_DEBUGGER
|
|
void FStateTreeEvaluatorBase::AppendDebugInfoString(FString& DebugString, const FStateTreeExecutionContext& Context) const
|
|
{
|
|
DebugString += FString::Printf(TEXT("[%s]\n"), *Name.ToString());
|
|
}
|
|
#endif // WITH_GAMEPLAY_DEBUGGER
|
|
|