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UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
SmartObjects
/
Source
/
SmartObjectsModule
/
Public
History
yoan stamant
33348a40b8
[SmartObject] another tweak to the deprecation to replace blueprint compilation errors by warnings.
...
#rb Arciel.Rekman [CL 32498906 by yoan stamant in 5.4 branch]
2024-03-26 02:08:16 -04:00
..
Annotations
Smart Object: Added parameters for Smart Object Definition (take 2)
2024-01-29 07:16:16 -05:00
WorldConditions
…
BlackboardKeyType_SOClaimHandle.h
…
EnvQueryGenerator_SmartObjects.h
…
EnvQueryItemType_SmartObject.h
…
GameplayDebuggerCategory_SmartObject.h
[SmartObjects] display options in the GameplayDebugger are now replicated to properly display their status on the client
2024-03-25 15:31:22 -04:00
GenericSmartObject.h
…
SmartObjectAnnotation.h
…
SmartObjectBlueprintFunctionLibrary.h
…
SmartObjectCollection.h
…
SmartObjectComponent.h
[SmartObject] another tweak to the deprecation to replace blueprint compilation errors by warnings.
2024-03-26 02:08:16 -04:00
SmartObjectContainerRenderingComponent.h
…
SmartObjectDebugRenderingComponent.h
…
SmartObjectDebugSceneProxy.h
…
SmartObjectDefinition.h
Smart Object: Added parameters for Smart Object Definition (take 2)
2024-01-29 07:16:16 -05:00
SmartObjectDefinitionReference.h
Smart Object: Added parameters for Smart Object Definition (take 2)
2024-01-29 07:16:16 -05:00
SmartObjectHashGrid.h
…
SmartObjectOctree.h
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SmartObjectPersistentCollection.h
…
SmartObjectRenderingComponent.h
…
SmartObjectRuntime.h
[SmartObject]
2024-02-08 13:21:26 -05:00
SmartObjectSettings.h
[SmartObject] added config to clear world preconditions for client builds
2023-12-20 08:17:55 -05:00
SmartObjectsModule.h
…
SmartObjectSubsystem.h
[SmartObject] adding support for SmartObjects on actor instances:
2024-03-25 14:42:27 -04:00
SmartObjectTypes.h
[SmartObject]
2024-02-08 13:21:26 -05:00
SmartObjectUserComponent.h
…
SmartObjectVisualizationContext.h
…