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Add missing std lib calls to auto open #rb Michael Nicolella [CL 28205907 by brandon schaefer in ue5-main branch]
27 lines
502 B
C#
27 lines
502 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class ReplicationGraph : ModuleRules
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{
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public ReplicationGraph(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"NetCore",
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"Engine",
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"EngineSettings",
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"PerfCounters"
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}
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);
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UnsafeTypeCastWarningLevel = WarningLevel.Error;
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bAllowAutoRTFMInstrumentation = true;
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SetupGameplayDebuggerSupport(Target);
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}
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}
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