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izzy
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UnrealEngineUWP
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UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
GeometryProcessing
/
Source
/
DynamicMesh
/
Public
/
ShapeApproximation
History
jimmy andrews
5ad5ac93dd
add collision shape merging to the 'mesh to collision' tool
...
#jira UE-182346 #rb rinat.abdrashitov [CL 30171356 by jimmy andrews in ue5-main branch]
2023-12-06 18:23:45 -05:00
..
MeshSimpleShapeApproximation.h
expose convex decomposition's shape protection to the set collision geometry tool
2023-11-21 18:01:32 -05:00
ShapeDetection3.h
prevent cones and cylinders-with-open-ends from being auto-detected as capsules by mesh to collision / shape auto-detection, by adding additional criteria to the capsule detection
2023-11-15 17:56:28 -05:00
SimpleShapeSet3.h
add collision shape merging to the 'mesh to collision' tool
2023-12-06 18:23:45 -05:00