Files
ben hoffman ae29db55de Add Unit tests for player mappable keys
#jira UE-188470
#rb me
#rnx

[CL 26292514 by ben hoffman in ue5-main branch]
2023-06-28 14:17:54 -04:00

41 lines
996 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class InputEditor : ModuleRules
{
public InputEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"EnhancedInput",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"BlueprintGraph",
"Core",
"CoreUObject",
"DetailCustomizations",
"Engine",
"GraphEditor",
"InputCore",
"KismetCompiler",
"PropertyEditor",
"SharedSettingsWidgets",
"Slate",
"SlateCore",
"UnrealEd",
"AssetTools",
"DeveloperSettings",
"EditorSubsystem",
"ToolMenus",
"ContentBrowser",
"SourceControl",
"GameplayTags",
}
);
}
}
}