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5.4
UnrealEngineUWP/Engine/Plugins/EnhancedInput/Source/InputEditor
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oscar burga 50a511dcd3 EnhancedInputSubsystem continuous input injections are now handled through a managed map instead of adding and removing from root set to prevent GC.
FMockedEnhancedInputSubsystem is now a UCLASS so it can properly implement the managed map for the interface.

#rb ben.hoffman

#tests PIE touch input simulation, ran input automation tests

[CL 30241210 by oscar burga in ue5-main branch]
2023-12-11 12:22:35 -05:00
..
Private
EnhancedInputSubsystem continuous input injections are now handled through a managed map instead of adding and removing from root set to prevent GC.
2023-12-11 12:22:35 -05:00
Public
EnhancedInputSubsystem continuous input injections are now handled through a managed map instead of adding and removing from root set to prevent GC.
2023-12-11 12:22:35 -05:00
InputEditor.Build.cs
…
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