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5.3
UnrealEngineUWP/Engine/Source/Runtime/InstallBundleManager/Private/BundlePrereqCombinedStatusHelper.cpp
thomas ross c67517af8e Fix for not correctly tracking combined progress if all supplied bundles had 0 weight. Will now evenly distribute progress if all bundles have 0 weight instead of tracking nothing.
#rb swarm
#tests Android Dev Client

[CL 25537509 by thomas ross in ue5-main branch]
2023-05-18 21:07:41 -04:00

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