Files
maxwell hayes a5a9a7e3c7 Adding debug info to AudioMixerThreadCommand to breadcrumb hangs.
#rb jimmy.smith
#preflight 6328eb2a0a4ad044de4b4b53

[CL 22088657 by maxwell hayes in ue5-main branch]
2022-09-20 00:49:42 -04:00

39 lines
922 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AudioMixerAndroid : ModuleRules
{
public AudioMixerAndroid(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("TargetPlatform");
PublicIncludePaths.Add("Runtime/AudioMixer/Public");
PrivateIncludePaths.Add("Runtime/AudioMixer/Private");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"AudioMixerCore",
"BinkAudioDecoder"
}
);
if(Target.bCompileAgainstEngine)
{
AddEngineThirdPartyPrivateStaticDependencies(Target,
"UEOgg",
"Vorbis",
"VorbisFile"
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine"
}
);
PublicDefinitions.Add("WITH_AUDIO_MIXER_THREAD_COMMAND_DEBUG=0");
}
}
}