This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
5.3
Add File
New File
Upload File
Apply Patch
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
StaticMeshEditor
History
jason hoerner
818d27257c
UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
...
#rb Jason.Nadro [CL 26057490 by jason hoerner in 5.3 branch]
2023-06-16 12:40:47 -04:00
..
Private
UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
2023-06-16 12:40:47 -04:00
Public
…
StaticMeshEditor.Build.cs
Removed unnecessary private include modules.
2023-05-12 12:13:52 -04:00