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5.3
UnrealEngineUWP/Engine/Source/Editor/SparseVolumeTexture/Private/SparseVolumeTextureOpenVDBUtility.cpp
tim doerries 118a044620 Fix for jittering SparseVolumeTexture frames when importing a sequence with different translations in the transforms of all the input files/frames. A popular third party tool for baking volumetrics unfortunately always creates such sequences. The UnrealEngine .vdb importer assumes that all frames of a sequence share the same transform and effectively ignores that transform. This fix detects changes in the translation and bakes the translation into the created SVT, eliminating the jittering.
#rb Sebastian.Hillaire
#jira UE-194916
#rnx

[CL 27881724 by tim doerries in 5.3 branch]
2023-09-14 12:08:00 -04:00

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