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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.3
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Public
History
geordiemhall 3e3aa25ca0 PR #9389: Allow using "spawn node" keyboard shortcuts while dragging from a pin
#jira UE-159588

[CL 26782132 by geordiemhall in 5.3 branch]
2023-08-02 14:44:54 -04:00
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DragAndDrop
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KismetNodes
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KismetPins
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MaterialPins
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BlueprintConnectionDrawingPolicy.h
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ConnectionDrawingPolicy.h
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EdGraphHandleTypes.h
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GraphActionNode.h
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GraphDiffControl.h
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GraphEditorActions.h
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GraphEditorDragDropAction.h
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GraphEditorModule.h
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GraphEditorSettings.h
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GraphSplineOverlapResult.h
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MarqueeOperation.h
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NodeFactory.h
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SCommentBubble.h
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SGraphActionMenu.h
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SGraphEditorActionMenu.h
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SGraphNode.h
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SGraphNodeComment.h
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SGraphNodeDefault.h
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SGraphNodeDocumentation.h
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SGraphNodeKnot.h
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SGraphNodePromotableOperator.h
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SGraphNodeResizable.h
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SGraphPalette.h
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SGraphPanel.h
PR #9389: Allow using "spawn node" keyboard shortcuts while dragging from a pin
2023-08-02 14:44:54 -04:00
SGraphPin.h
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SGraphPinComboBox.h
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SGraphPinDataTableRowName.h
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SGraphPinNameList.h
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SGraphPreviewer.h
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SGraphSubstrateMaterial.h
Add Subsutrate topology previsualization on the Substrate node within material editor.
2023-06-16 01:11:14 -04:00
SNameComboBox.h
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SNodePanel.h
GraphEditor: add a new delegate that is called when the user single-clicks on a node
2023-07-24 12:52:10 -04:00
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