Files
UnrealEngineUWP/Engine/Shaders/Private/RTWriteMaskDecode.usf
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

27 lines
639 B
Plaintext

#include "Common.ush"
#ifdef OVERRIDE_RTWRITEMASKPROCESSING_USH
#include "/Platform/Private/RTWriteMaskProcessing.usf"
#else
[numthreads(THREADGROUP_SIZEX, THREADGROUP_SIZEY, 1)]
void RTWriteMaskCombineMain(
uint3 GroupId : SV_GroupID,
uint3 DispatchThreadId : SV_DispatchThreadID,
uint3 GroupThreadId : SV_GroupThreadID,
uint GroupIndex : SV_GroupIndex )
{
}
[numthreads(THREADGROUP_SIZEX, THREADGROUP_SIZEY, 1)]
void RTWriteMaskDecodeSingleMain(
uint3 GroupId : SV_GroupID,
uint3 DispatchThreadId : SV_DispatchThreadID,
uint3 GroupThreadId : SV_GroupThreadID,
uint GroupIndex : SV_GroupIndex )
{
}
#endif