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#jira UE-160084 #rb Simon.Therriault Jeremie.Roy Denys.Dubinin Patrick.Gross #preflight 6316c7e7da63cdf170e3f01c 2. Implement Masking Support for Protocols #jira UE-160085 #rb Simon.Therriault Jeremie.Roy Denys.Dubinin Patrick.Gross #preflight 6316c7e7da63cdf170e3f01c [CL 21805840 by Paul Vincent in ue5-main branch]
36 lines
636 B
C#
36 lines
636 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class RemoteControlProtocolDMX : ModuleRules
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{
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public RemoteControlProtocolDMX(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"DMXRuntime",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"DMXProtocol",
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"RemoteControl",
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"RemoteControlProtocol",
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}
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);
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if (Target.bBuildEditor)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"InputCore",
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"RemoteControlProtocolWidgets",
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}
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);
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}
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}
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}
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