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#rb Ryan.Schmidt #rnx #jira none #preflight 619f024bd87e4a573fdc63d6 #ROBOMERGE-AUTHOR: semion.piskarev #ROBOMERGE-SOURCE: CL 18292224 in //UE5/Release-5.0/... via CL 18292232 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469) [CL 18292237 by semion piskarev in ue5-release-engine-test branch]
30 lines
555 B
C++
30 lines
555 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "GeometryBase.h"
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#include "DynamicMeshProvider.generated.h"
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PREDECLARE_GEOMETRY(class FDynamicMesh3);
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UINTERFACE()
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class MODELINGCOMPONENTS_API UDynamicMeshProvider : public UInterface
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{
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GENERATED_BODY()
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};
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class MODELINGCOMPONENTS_API IDynamicMeshProvider
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{
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GENERATED_BODY()
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public:
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/**
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* Gives a copy of a dynamic mesh for tools to operate on.
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*/
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virtual UE::Geometry::FDynamicMesh3 GetDynamicMesh() = 0;
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};
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