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UnrealEngineUWP
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5.3
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UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
MeshModelingToolset
/
Source
/
ModelingComponents
/
Public
/
Selection
History
tyson brochu
1a2839428a
Mesh Topology Selection Mechanic: enable/disable different selection modes in the details customization
...
#rb semion.piskarev [CL 26318931 by tyson brochu in 5.3 branch]
2023-06-29 13:23:55 -04:00
..
BoundarySelectionMechanic.h
…
BoundarySelector.h
…
DynamicMeshPolygroupTransformer.h
…
DynamicMeshSelector.h
ModelingMode: selection system bugfixes & improvements.
2023-06-20 16:31:27 -04:00
GeometrySelectionChanges.h
…
GeometrySelectionManager.h
ModelingMode: support IGeometrySelector::Sleep() and ::Restore() failing in GeometrySelectionManager. FBaseDynamicMeshSelector will now fail to sleep if TargetMesh is not valid. SupportsSleep() now also checks for valid target mesh.
2023-04-26 14:35:53 -04:00
GeometrySelectionVisualization.h
Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
2023-06-22 09:26:09 -04:00
GeometrySelector.h
…
GroupTopologySelector.h
…
MeshTopologySelectionMechanic.h
Mesh Topology Selection Mechanic: enable/disable different selection modes in the details customization
2023-06-29 13:23:55 -04:00
MeshTopologySelector.h
…
PersistentMeshSelection.h
…
PersistentMeshSelectionManager.h
…
PolygonSelectionMechanic.h
…
SelectClickedAction.h
…
SelectionEditInteractiveCommand.h
…
StoredMeshSelectionUtil.h
…
ToolSelectionUtil.h
Add Geometry Selection visualization to Normals tool
2023-04-26 11:54:13 -04:00