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5.3
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Drawing
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matija kecman 77a219bd26 Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
This CL was reviewed here: https://p4-swarm.epicgames.net/reviews/26051575 but needs to be merged into //Fortnite/Release-26.00, not //Fortnite/Main

#jira UE-183457
#rb ryan.schmidt, nathan.mitchell

[CL 26180612 by matija kecman in 5.3 branch]
2023-06-22 09:26:09 -04:00
..
LineSetComponent.h
Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
2023-06-22 09:26:09 -04:00
MeshDebugDrawing.h
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MeshElementsVisualizer.h
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MeshWireframeComponent.h
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PointSetComponent.h
Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
2023-06-22 09:26:09 -04:00
PolyEditPreviewMesh.h
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PreviewGeometryActor.h
Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
2023-06-22 09:26:09 -04:00
TriangleSetComponent.h
Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
2023-06-22 09:26:09 -04:00
UVLayoutPreview.h
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