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- Fix conversion sometimes making degenerate tris and firing an ensure. - Fix volume conversion sometimes creating cracks in volumes when dealing with non-convex faces (by deleting necessary colinear verts) - Make simplification preserve group boundaries when asked. - Remove colinear verts along group boundaries without losing boundaries when preserving groups. - Break up faces that have holes into convexes rather than emitting per-triangle faces. - Make mesh to volume tool use same path for conversion as tool targets, and add controls for preserving groups and simplifying - Revert to ear clipping if delaunay triangulation fails in converting back from volume #rb Jimmy.Andrews #jira UE-173272, UE-152032 #prelfight 6470ccbf5b1dc793b715d66b [CL 26002669 by semion piskarev in ue5-main branch]