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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.3
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private
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Jimmy Andrews 15f97ab5e5 Make the Modeling Tools Rounded Rectangle primitive preserve its Width/Depth by default as the Corner Radius changes. Add an option to enable the old behavior, where the Corner Radius extends beyond the Width/Depth.
#jira UE-191353
#rb rinat.abdrashitov

[CL 26790316 by Jimmy Andrews in 5.3 branch]
2023-08-02 18:16:03 -04:00
..
Commands
ModelingMode: selection system bugfixes & improvements.
2023-06-20 16:31:27 -04:00
Properties
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ToolActivities
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AddPrimitiveTool.cpp
Make the Modeling Tools Rounded Rectangle primitive preserve its Width/Depth by default as the Corner Radius changes. Add an option to enable the old behavior, where the Corner Radius extends beyond the Width/Depth.
2023-08-02 18:16:03 -04:00
CombineMeshesTool.cpp
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CSGMeshesTool.cpp
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CutMeshWithMeshTool.cpp
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DrawAndRevolveTool.cpp
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DrawPolygonTool.cpp
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EditMeshPolygonsTool.cpp
MeshModelingTools: Subdivide tool improvements dealing with meshes with open boundaries.
2023-06-16 01:47:18 -04:00
MeshModelingTools.cpp
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RecomputeUVsTool.cpp
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UVLayoutTool.cpp
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UVProjectionTool.cpp
Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
2023-06-22 09:26:09 -04:00
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