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#rb none Should be just copyright updates [CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
41 lines
860 B
C#
41 lines
860 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class NetworkFile : ModuleRules
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{
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public NetworkFile(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateIncludePathModuleNames.Add("DerivedDataCache");
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Sockets"
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});
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PublicIncludePaths.Add("Runtime/CoreUObject/Public/UObject");
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PublicIncludePaths.Add("Runtime/CoreUObject/Public");
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if (!Target.bBuildRequiresCookedData)
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{
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DynamicallyLoadedModuleNames.AddRange(
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new string[]
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{
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"DerivedDataCache",
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});
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}
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if (Target.Platform == UnrealTargetPlatform.HTML5)
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{
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PublicDefinitions.Add("ENABLE_HTTP_FOR_NF=1");
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PrivateDependencyModuleNames.Add("HTML5JS");
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}
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else
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{
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PublicDefinitions.Add("ENABLE_HTTP_FOR_NF=0");
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}
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}
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}
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