Files
UnrealEngineUWP/Engine/Source/Programs/UnrealCEFSubProcess/Private/Windows/UnrealCEFSubProcessWindows.cpp
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

20 lines
493 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "UnrealCEFSubProcess.h"
/**
* WinMain, called when the application is started
*/
int WINAPI WinMain( _In_ HINSTANCE hInInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR, _In_ int nCmdShow )
{
#if WITH_CEF3
// Structure for passing command-line arguments.
// The definition of this structure is platform-specific.
CefMainArgs MainArgs(hInInstance);
return RunCEFSubProcess(MainArgs);
#else
return 0;
#endif
}