Files
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

38 lines
1.1 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
class IMeshReduction;
class IMeshMerging;
class FMeshReductionModule : public IModuleInterface
{
public:
FMeshReductionModule();
virtual void StartupModule() override;
virtual void ShutdownModule() override;
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetStaticMeshReductionInterface();
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetSkeletalMeshReductionInterface();
/** Returns the mesh merging plugin if available. */
virtual IMeshMerging* GetMeshMergingInterface();
virtual IMeshMerging* GetDistributedMeshMergingInterface();
private:
/** Cached pointer to the mesh reduction interface. */
IMeshReduction* StaticMeshReduction;
/** Cached pointer to the mesh reduction interface. */
IMeshReduction* SkeletalMeshReduction;
/** Cached pointer to the mesh merging interface. */
IMeshMerging* MeshMerging;
/** Cached pointer to the distributed mesh merging interface. */
IMeshMerging* DistributedMeshMerging;
};