Files
UnrealEngineUWP/Engine/Plugins/Runtime/ReplicationGraph/Source/ReplicationGraph.Build.cs
jon nabozny e461e8e68d Fix missing files.
#rnx

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 6278229 via CL 6278233 via CL 6278236 via CL 6287162 via CL 6287785
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 6306534 by jon nabozny in Dev-Networking branch]
2019-05-03 21:38:19 -04:00

27 lines
497 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ReplicationGraph : ModuleRules
{
public ReplicationGraph(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add(ModuleDirectory + "/Public");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"EngineSettings",
"PerfCounters"
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Private"
});
}
}