Commit Graph

  • 928c5fbfd8 Fix decals with ISR erica stella 2024-10-08 09:14:27 -04:00
  • 558e5be242 Added r.Visibility.LocalLightPrimitiveInteraction - this can be used to save lots of Render Thread time if LocalLightPrimitiveInteraction isn't used at runtime (e.g. MegaLights is used for all local lights). krzysztof narkowicz 2024-10-08 08:57:58 -04:00
  • a2cb6fef21 Added r.Visibility.LocalLightPrimitiveInteraction - this can be used to save lots of Render Thread time if LocalLightPrimitiveInteraction isn't used at runtime (e.g. MegaLights is used for all local lights). krzysztof narkowicz 2024-10-08 08:53:21 -04:00
  • add2a170bd Fix incorrect dual source blending on PS4 with Substrate due to incorrect output format for the second RT. charles derousiers 2024-10-08 05:28:26 -04:00
  • d4553ba265 Fix incorrect dual source blending on PS4 with Substrate due to incorrect output format for the second RT. charles derousiers 2024-10-08 05:28:01 -04:00
  • 42f69197ed Changing TScriptDelegate to only take a read lock during execution (ProcessDelegate). This allows script delegates to call functions which may go wide and do additional reads on the running delegate. Now, the invocation list is compacted after the execution is complete rather than inline with execution. matt breindel 2024-10-08 05:23:56 -04:00
  • f5054ce3f2 Changing TScriptDelegate to only take a read lock during execution (ProcessDelegate). This allows script delegates to call functions which may go wide and do additional reads on the running delegate. Now, the invocation list is compacted after the execution is complete rather than inline with execution. matt breindel 2024-10-08 05:23:31 -04:00
  • 3341ba4529 Localization Automation using CL 36921452 buildmachine 2024-10-07 20:20:48 -04:00
  • fb38aa90bd Horde: Fix generated documentation for plugin config objects. ben marsh 2024-10-07 20:09:36 -04:00
  • bae98aace7 Horde: Fix exception merging two deeply nested config objects. ben marsh 2024-10-07 20:09:31 -04:00
  • 507adbd88e Horde: Fix generated documentation for plugin config objects. ben marsh 2024-10-07 20:08:30 -04:00
  • 11cca5cb7b Horde: Fix exception merging two deeply nested config objects. ben marsh 2024-10-07 20:08:01 -04:00
  • 2827e21fac Horde: Add a name to the PluginConfigCollection schema type, to force it to be expanded like a regular object in the generated documentation. ben marsh 2024-10-07 19:29:32 -04:00
  • 441da0051d Horde: Add a name to the PluginConfigCollection schema type, to force it to be expanded like a regular object in the generated documentation. ben marsh 2024-10-07 19:28:16 -04:00
  • 259b366c23 Horde: Modify default config files to store plugins configs within the plugins object. ben marsh 2024-10-07 19:07:30 -04:00
  • ffc8eb0a05 Horde: Modify default config files to store plugins configs within the plugins object. ben marsh 2024-10-07 19:06:16 -04:00
  • 84888c2b0a Fixes gap in viewport toolbar when hiding preview profile menu. kiaran ritchie 2024-10-07 18:18:08 -04:00
  • 69fd43683c Fixes gap in viewport toolbar when hiding preview profile menu. kiaran ritchie 2024-10-07 18:17:10 -04:00
  • 323a06db3c [Metasounds] Added smoothing to delay nodes -- with follow-up fix for crash caught by automated tests. #jira UE-224641, UE-226199 #rb Phil.Popp #swarm https://p4-swarm.epicgames.net/reviews/36914319 maxwell hayes 2024-10-07 17:53:24 -04:00
  • b0a968329c [Metasounds] Added smoothing to delay nodes -- with follow-up fix for crash caught by automated tests. #jira UE-224641, UE-226199 #rb Phil.Popp #swarm https://p4-swarm.epicgames.net/reviews/36914319 maxwell hayes 2024-10-07 17:51:42 -04:00
  • f575fbba56 Marking PoseSearchTrajectoryPredictor as experimental. roland munguia 2024-10-07 17:46:54 -04:00
  • 829019974c Marking PoseSearchTrajectoryPredictor as experimental. roland munguia 2024-10-07 17:46:42 -04:00
  • 903a29259e Force FSoundWavePCMWriter to explicitly update it's codec to PCM on creation (this avoids attempting to use a deprecated decompression path). #jira UE-226192 #rb Jimmy.Smith #swarm https://p4-swarm.epicgames.net/reviews/36914662 maxwell hayes 2024-10-07 17:37:50 -04:00
  • dcbe52bd94 Force FSoundWavePCMWriter to explicitly update it's codec to PCM on creation (this avoids attempting to use a deprecated decompression path). #jira UE-226192 #rb Jimmy.Smith #swarm https://p4-swarm.epicgames.net/reviews/36914662 maxwell hayes 2024-10-07 17:36:42 -04:00
  • b5974161ce Marking flavors of HandleHandleTrajectoryWorldCollisions() as blueprint threadsafe. roland munguia 2024-10-07 16:47:02 -04:00
  • f71bc81039 Marking flavors of HandleHandleTrajectoryWorldCollisions() as blueprint threadsafe. roland munguia 2024-10-07 16:46:48 -04:00
  • 49045fc3ac Skeletal Mesh Editing: Mark the plugin as being release-ready. halfdan ingvarsson 2024-10-07 16:45:01 -04:00
  • a804ee649b Skeletal Mesh Editing: Mark the plugin as being release-ready. halfdan ingvarsson 2024-10-07 16:44:18 -04:00
  • 297589fc70 Fix editor crash from importing heightmap images with invalid tile coordinates. alan roach 2024-10-07 16:02:05 -04:00
  • c762e3fdf6 Fix editor crash from importing heightmap images with invalid tile coordinates. alan roach 2024-10-07 16:01:43 -04:00
  • 3f9c3491b1 Proxy Table Editor Crash fixes keith yerex 2024-10-07 16:00:21 -04:00
  • 159e7be3e2 Proxy Table Editor Crash fixes keith yerex 2024-10-07 15:59:43 -04:00
  • b124fbbec8 nDisplay: Add a new resizing method that respects pixels when adapting In-Camera RTT resolution. peter tarasenko 2024-10-07 15:58:37 -04:00
  • cf191508da nDisplay: Add a new resizing method that respects pixels when adapting In-Camera RTT resolution. peter tarasenko 2024-10-07 15:57:32 -04:00
  • 242db0546c [Deformer Graph] Added error message when compiling deformer graph that contains debug draw data interface with unsupported platform project settings. jack cai 2024-10-07 15:55:24 -04:00
  • 367fe17249 [Deformer Graph] Added error message when compiling deformer graph that contains debug draw data interface with unsupported platform project settings. jack cai 2024-10-07 15:53:05 -04:00
  • febf05bf90 Horde: Enable debug logging for issue tag service by default. ben marsh 2024-10-07 15:48:54 -04:00
  • 2dd097781c Horde: Enable debug logging for issue tag service by default. ben marsh 2024-10-07 15:48:30 -04:00
  • 65e62fc00c Horde: Additional logging for IssueTagService. ben marsh 2024-10-07 15:47:24 -04:00
  • cc376cf9dd Horde: Additional logging for IssueTagService. ben marsh 2024-10-07 15:44:58 -04:00
  • 819f4d396a Unreal Toolbox: Rename "Connected" status to "Authenticated". This status does not reflect an actual connection, but just the state of the OIDC token. ben marsh 2024-10-07 15:38:24 -04:00
  • 7385eecdb5 Unreal Toolbox: Rename "Connected" status to "Authenticated". This status does not reflect an actual connection, but just the state of the OIDC token. ben marsh 2024-10-07 15:36:57 -04:00
  • 7822e58491 Horde: Improve description text for several tools bundled with Horde. Mention that P4V needs to be restarted after installing P4VUtils. ben marsh 2024-10-07 15:29:29 -04:00
  • 94be4c0e04 Horde: Use P4 syntax on artifact modal to download current folder #jira UE-226625 #skipci josh engebretson 2024-10-07 15:29:23 -04:00
  • 4a772875c8 Horde: Improve description text for several tools bundled with Horde. Mention that P4V needs to be restarted after installing P4VUtils. ben marsh 2024-10-07 15:28:57 -04:00
  • 49e196708e Horde: Use P4 syntax on artifact modal to download current folder #jira UE-226625 #skipci josh engebretson 2024-10-07 15:27:57 -04:00
  • 693f73f44d Unreal Toolbox: Prevent multiple "about" menu items being added to toolbox when refreshing tabs. ben marsh 2024-10-07 15:24:46 -04:00
  • 4f7c4aed01 Unreal Toolbox: Prevent multiple "about" menu items being added to toolbox when refreshing tabs. ben marsh 2024-10-07 15:23:27 -04:00
  • 2b6eb5ece2 Addressed issue when an infinite loop can be created when flushing montages (which calls notify state end events if any was active) due to calling montage play on a notify state end event. roland munguia 2024-10-07 14:55:32 -04:00
  • 3f785f0f89 Dataflow Editor: fix for Skeletal Mesh being cleared from the Preview scene when changing Animations, and vice-versa. Removes the Skeleton property from UDataflowSkeletalContent tyson brochu 2024-10-07 14:55:26 -04:00
  • d3bb84b815 Addressed issue when an infinite loop can be created when flushing montages (which calls notify state end events if any was active) due to calling montage play on a notify state end event. roland munguia 2024-10-07 14:55:06 -04:00
  • 55105df648 Dataflow Editor: fix for Skeletal Mesh being cleared from the Preview scene when changing Animations, and vice-versa. Removes the Skeleton property from UDataflowSkeletalContent tyson brochu 2024-10-07 14:54:59 -04:00
  • 5f55e644fc [PCG] Make sure we always cook tasks with grid size == unitialized, so that we support components that have partitioned=false. wyatt marvil 2024-10-07 14:54:57 -04:00
  • f1baea7543 [PCG] Fix crash when GPU static mesh spawner references a deleted mesh wyatt marvil 2024-10-07 14:54:51 -04:00
  • ef85cb86b6 [PCG] Make sure we always cook tasks with grid size == unitialized, so that we support components that have partitioned=false. wyatt marvil 2024-10-07 14:54:45 -04:00
  • 53dc013287 [PCG] Fix crash when GPU static mesh spawner references a deleted mesh wyatt marvil 2024-10-07 14:54:40 -04:00
  • adb89a3e2d [ColorGrading] [DetailCustomizations] Fix cases where HSV sliders would fail to update #jira UE-226300 #rb jason.walter [RN] Fixed cases where Color Grading hue, saturation, and value sliders could fail to update when changed in another panel elliot colp 2024-10-07 13:57:55 -04:00
  • 751cb67460 [ColorGrading] [DetailCustomizations] Fix cases where HSV sliders would fail to update #jira UE-226300 #rb jason.walter [RN] Fixed cases where Color Grading hue, saturation, and value sliders could fail to update when changed in another panel elliot colp 2024-10-07 13:55:54 -04:00
  • 8b61edcd6b Cameras: use weak pointers for live-edit packages being listened to ludovic chabant 2024-10-07 13:45:55 -04:00
  • 9dd0ccec6b Cameras: replace ensure with error log when occlusion material isn't set on the occlusion node ludovic chabant 2024-10-07 13:45:25 -04:00
  • 9aa435944d Cameras: use weak pointers for live-edit packages being listened to ludovic chabant 2024-10-07 13:45:24 -04:00
  • eccb751a59 Fix not being able to reconnect to VCam when rejoining Mu session while other VCam actor is present. This change makes sure that the internal FStreamer's ID is updated when joining a MU session. dominik peacock 2024-10-07 13:44:55 -04:00
  • 81a9ddea8e Cameras: replace ensure with error log when occlusion material isn't set on the occlusion node ludovic chabant 2024-10-07 13:44:54 -04:00
  • 37b71d542d Fix not being able to reconnect to VCam when rejoining Mu session while other VCam actor is present. This change makes sure that the internal FStreamer's ID is updated when joining a MU session. dominik peacock 2024-10-07 13:43:54 -04:00
  • 97121f4309 [Core/Containers] Remove MALLOCLEAK_IGNORE_SCOPE() for TLS allocations that are never freed ben clayton 2024-10-07 13:41:41 -04:00
  • 5ed44a865d [Core/Containers] Remove MALLOCLEAK_IGNORE_SCOPE() for TLS allocations that are never freed ben clayton 2024-10-07 13:40:24 -04:00
  • 609b72cddb Fix UYVY color conversion. jeremie roy 2024-10-07 13:29:41 -04:00
  • feb7776b60 Fix UYVY color conversion. jeremie roy 2024-10-07 13:28:54 -04:00
  • 1428fe5100 VCam: Fix review mode scaling when opening and closing Takes Browser #jira UE-226296 #rnx takashi kuribayashi 2024-10-07 13:25:11 -04:00
  • 603ba35215 VCam: Fix review mode scaling when opening and closing Takes Browser #jira UE-226296 #rnx takashi kuribayashi 2024-10-07 13:21:24 -04:00
  • edbe4a5052 Horde: Fix issues with theming and login/setup view for installer build #jira UE-226792 #skipci josh engebretson 2024-10-07 12:40:12 -04:00
  • c32ba8e2a0 Horde: Fix issues with theming and login/setup view for installer build #jira UE-226792 #skipci josh engebretson 2024-10-07 12:39:50 -04:00
  • 81f558dac3 Horde: Don't add all files to filter when there is no selection in the artifact modal to avoid overflowing the max request length #jira UE-226625 #skipci josh engebretson 2024-10-07 11:56:38 -04:00
  • e81426df2b Fix bad access to the SelectabilityBridge when there are no subobject for the Blueprint. #rb Max.Chen #jira UE-226789 patrick boutot 2024-10-07 11:56:33 -04:00
  • 51072b1534 Horde: Don't add all files to filter when there is no selection in the artifact modal to avoid overflowing the max request length #jira UE-226625 #skipci josh engebretson 2024-10-07 11:55:20 -04:00
  • 1ea9dea6d6 Fix bad access to the SelectabilityBridge when there are no subobject for the Blueprint. #rb Max.Chen #jira UE-226789 patrick boutot 2024-10-07 11:55:14 -04:00
  • 9da1050a14 [Backout] - CL36787551 [FYI] Patrick.Boutot Original CL Desc ----------------------------------------------------------------- StateTree:Prevents binding to array, set and map element. Remove the ability to create bindings in the editor. It will be reenabled once all the bugs are fixed. #jira UE-220272 #rb jacob.wang patrick boutot 2024-10-07 11:50:02 -04:00
  • 5e53742649 [Backout] - CL36787551 [FYI] Patrick.Boutot Original CL Desc ----------------------------------------------------------------- StateTree:Prevents binding to array, set and map element. Remove the ability to create bindings in the editor. It will be reenabled once all the bugs are fixed. #jira UE-220272 #rb jacob.wang patrick boutot 2024-10-07 11:49:43 -04:00
  • fd80114cd7 Sequencer: Time Warp filter needs to look at sections as well max chen 2024-10-07 11:48:32 -04:00
  • a3b6b6a5a7 Sequencer: Time Warp filter needs to look at sections as well max chen 2024-10-07 11:48:13 -04:00
  • 5687b36dc8 Sequencer: Enable sub track editor mode only if the selected section has overrides max chen 2024-10-07 11:47:02 -04:00
  • 030662b446 Sequencer: Enable sub track editor mode only if the selected section has overrides max chen 2024-10-07 11:46:43 -04:00
  • 7bf6b01898 Sequencer: Reset the time controller in tick resolution and not display rate. max chen 2024-10-07 11:46:33 -04:00
  • 3ad8c398df Sequencer: Reset the time controller in tick resolution and not display rate. max chen 2024-10-07 11:45:15 -04:00
  • c2dba41d38 Fix for override of the value the bUsesPresence in OSS EOS Lobbies alejandro aguilar 2024-10-07 11:40:02 -04:00
  • 0af368734b Fix for override of the value the bUsesPresence in OSS EOS Lobbies alejandro aguilar 2024-10-07 11:38:13 -04:00
  • e68d9f089d nDisplay: The user interface elements on the OutputMapping have been modified to improve usability. peter tarasenko 2024-10-07 11:33:49 -04:00
  • 4f190849a3 nDisplay: The user interface elements on the OutputMapping have been modified to improve usability. peter tarasenko 2024-10-07 11:33:13 -04:00
  • 4aabd9ac6a Fix Linux build : ranged loop creating a string copy jaime cifuentes 2024-10-07 11:04:57 -04:00
  • 4a383a76f4 Fix Linux build : ranged loop creating a string copy jaime cifuentes 2024-10-07 11:04:38 -04:00
  • d432bbbaa3 Fixed stereo layers depth not working. Also fixes stereo layer left texture crash and CAS crash on mobile. erica stella 2024-10-07 11:02:08 -04:00
  • a056412d02 Fix using non multiview texture on multiview layour error log spam. Also fix shadow rendering using depth stencil with mismatched number of samples erica stella 2024-10-07 11:02:03 -04:00
  • 473c2a5fa1 Fix crash when rendering a scene with a Planar Reflection in Mobile Multi-View Fallback. Also fix an ensure caused by the editor forcing EngineShowFlags.ScreenPercentage on for HighDPI even when screen percentage is unsupported by the view. christopher fiala 2024-10-07 11:01:57 -04:00
  • 1aae9dcb9d Fixed stereo layers depth not working. Also fixes stereo layer left texture crash and CAS crash on mobile. erica stella 2024-10-07 11:01:38 -04:00
  • 2e6583c036 Fix using non multiview texture on multiview layour error log spam. Also fix shadow rendering using depth stencil with mismatched number of samples erica stella 2024-10-07 11:00:08 -04:00
  • f202e5bef6 Fix crash when rendering a scene with a Planar Reflection in Mobile Multi-View Fallback. Also fix an ensure caused by the editor forcing EngineShowFlags.ScreenPercentage on for HighDPI even when screen percentage is unsupported by the view. christopher fiala 2024-10-07 10:58:39 -04:00
  • d2124f0b0f Font Face editor fix - update preview on source file change [REVIEW] [at]Yohann.DosSantos, [at]Peter.Rockwell, [at]JC.Authier, [at]editor-ui-systems #tests Tested in editor #rnx <Release Notes exclude> #rb yohann.dossantos viktor chlumsky 2024-10-07 10:32:51 -04:00
  • 2329c71e54 Font Face editor fix - update preview on source file change [REVIEW] [at]Yohann.DosSantos, [at]Peter.Rockwell, [at]JC.Authier, [at]editor-ui-systems #tests Tested in editor #rnx <Release Notes exclude> #rb yohann.dossantos viktor chlumsky 2024-10-07 10:32:08 -04:00
  • e587e55b66 Modified the PropertyVisitor API to include the instance data for the parent struct. nick verigakis 2024-10-07 10:21:50 -04:00
  • 6b69fed460 Modified the PropertyVisitor API to include the instance data for the parent struct. nick verigakis 2024-10-07 10:21:38 -04:00