- normals are transformed with inverse-transposed orientation component of the bake transform
#jira UE-130882
#preflight 62f4b357185b21882a1c2a6f
#rb benoit.deschenes
[CL 21402096 by kerim borchaev in ue5-main branch]
- Image entity exported as a separate actor
- layer visibility working(as well as regular visibility)
- Image dimensions baked into static mesh
- Image entities with the same image contents(bitmap data) share Datasmith material
- Sync of image parameters - transform and dimensions
#jira UE-153795 UE-159380
#preflight 62d65304185da2495f6a5c7d
#rb benoit.deschenes
[CL 21179810 by kerim borchaev in ue5-main branch]
- old code(making disconnected faces into separate meshes) is kept, compiling. In case we need an option
#jira UE-157330
#preflight 62beca2cd94b57687c72fa75
#rb benoit.deschenes
[CL 20935622 by kerim borchaev in ue5-main branch]
- Switching Color By Tag rebuilds materials for the whole scene to use SU Layer(aka Tag)
materials
- Also includes texture/uv scaling information of Layer materials.
- Layer/Tag override works as in SU - default(Layer0) layer material overriden if component instance overrides Layer
#jira UE-130705
#preflight 62bc694ce353c20ac246ae8e
#rb benoit.deschenes
[CL 20935075 by kerim borchaev in ue5-main branch]
- Unreal doesn't allow non-uniform scaling of a parent actor to be applied to a rotated child object(scaling is applied before rotation, in mesh's local space). SketchUp allows this and in some cases it's useful/possible to 'bake' rotation into component's geometry to have same effect in Unreal as in SU.
- Restrictions: Transform 'baking' is done only for purely geometric components(without child components). And when component that has oly single instance(single transform to be baked). Multiple occurrencies of the same instance are allowed since they have the same local transform(which was baked).
- Translation and uniform scaling is not baked(only non-uniform scale, rotate and shear). These is not needed and more convenient for user to keep them in the actor.
#jira UE-130882
#preflight 62a88e57136e62bef1c4f1ed
#rb benoit.deschenes JeanLuc.Corenthin
[CL 20680914 by kerim borchaev in ue5-main branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]