Olaf Piesche
7e10e1c9dc
upstream patch (from debian) to fix potential type redefinition from libtiff
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#codreview dmitry.rekman
[CL 2304967 by Olaf Piesche in Main branch]
2014-09-21 20:35:03 -04:00
Dmitry Rekman
6b2fb2a6db
Linux: build nvtt with better options.
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Note: binaries in this CL are built for at least Sandy Bridge CPU.
[CL 2300593 by Dmitry Rekman in Main branch]
2014-09-17 02:29:10 -04:00
Dmitry Rekman
65f3b2d3be
Fix compile error (PR #349 ).
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[CL 2249233 by Dmitry Rekman in Main branch]
2014-08-08 22:57:42 -04:00
Dmitry Rekman
4ff3bc4ecf
Minor fixes to nvTT from PR #349 .
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#codereview Graeme.Thornton, Josh.Adams
[CL 2249232 by Dmitry Rekman in Main branch]
2014-08-08 22:57:31 -04:00
Dmitry Rekman
e21710cba4
Minor changes to MCPP, nvTT, nvTriStrip.
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- Fixes/additions to compile on Linux (including CMakeLists.txt)
#codereview Josh.Adams, Michael.Trepka, Graeme.Thornton
[CL 2234946 by Dmitry Rekman in Main branch]
2014-07-28 16:31:02 -04:00
UnrealBot
f645340e6e
Code snapshot for CL 2114451
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[CL 2114451 in Main branch]
2014-06-23 17:33:51 -04:00
Saul Abreu
7d6c6f552f
Changes to UBT for third party directories. UEThirdPartyDirectory is now obsolete and should be replaced with UEThirdPartySourceDirectory. An error message will appear when attempting to build if this is not heeded.
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[CL 2104963 by Saul Abreu in Main branch]
2014-06-13 16:31:00 -04:00
Graeme Thornton
e846158d69
#ttp 331365 - UE4: RENDERING: Upgrade NVTT to 2.0.8
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#proj Engine
#branch UE4
#summary Updated NVTT to v2.0.8
#change Added new version of NVTT, setup projects for building in VS2012 and VS2013 and checked in binaries
#change Added binaries for Win32/Win64, and (courtesy of MichaelT) Mac
[CL 2046639 by Graeme Thornton in Main branch]
2014-04-23 18:52:29 -04:00
UnrealBot
db494a6e69
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
TimSweeney
8c54bcfa97
Engine source (Main branch up to CL 2026164)
2014-03-14 17:13:27 -04:00