Robert Manuszewski
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71e2dcc999
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Fixing CIS: backing out changelist 2327127
[CL 2327363 by Robert Manuszewski in Main branch]
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2014-10-13 13:17:29 -04:00 |
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Mikolaj Sieluzycki
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11a2a37bff
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Make Core module public headers individually compilable. Part 8 of n.
#codereview Robert.Manuszewski
[CL 2327127 by Mikolaj Sieluzycki in Main branch]
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2014-10-13 09:51:39 -04:00 |
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Mikolaj Sieluzycki
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403ecd9b0b
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Make Core module public headers individually compilable. Part 7 of n.
#codereview Robert.Manuszewski
[CL 2327051 by Mikolaj Sieluzycki in Main branch]
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2014-10-13 08:16:15 -04:00 |
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Mikolaj Sieluzycki
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d9c2e5d712
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Make Core module public headers individually compilable. Part 6 of n.
#codereview Robert.Manuszewski
[CL 2327032 by Mikolaj Sieluzycki in Main branch]
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2014-10-13 07:31:02 -04:00 |
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Mikolaj Sieluzycki
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9720310a4c
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Make Core module public headers individually compilable. Part 5 of n.
#codereview Robert.Manuszewski
[CL 2327008 by Mikolaj Sieluzycki in Main branch]
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2014-10-13 06:45:54 -04:00 |
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Mikolaj Sieluzycki
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ce255e9346
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Make Core module public headers individually compilable. Part 4 of n.
#codereview Robert.Manuszewski
[CL 2326980 by Mikolaj Sieluzycki in Main branch]
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2014-10-13 05:50:36 -04:00 |
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Max Preussner
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92516d1cf4
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Core: Replaced EngineVersion namespaced enums with enum classes
[CL 2326172 by Max Preussner in Main branch]
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2014-10-10 20:13:56 -04:00 |
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Zak Middleton
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d2cdcf9cee
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#ue4 - Deprecated CharacterMovementComponent::AdjustUpperHemisphereImpact() and UpperImpactNormalScale.
- Implementations of AdjustUpperHemisphereImpact() should override ComputeSlideVector() instead.
[CL 2326137 by Zak Middleton in Main branch]
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2014-10-10 19:43:50 -04:00 |
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Max Preussner
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d91edba3b3
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Core: Misc documentation cleanup
[CL 2326111 by Max Preussner in Main branch]
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2014-10-10 18:58:50 -04:00 |
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Michael Trepka
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1d5a0d5506
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Updated engine code to compile correctly with OS X 10.10 SDK, added SDK detection to MacToolChain (based on iOS one)
#codereview Mark.Satterthwaite
[CL 2325808 by Michael Trepka in Main branch]
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2014-10-10 15:07:46 -04:00 |
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Max Preussner
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315f7c08af
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Core: Replaced namespaced enums; added more unit tests
[CL 2325706 by Max Preussner in Main branch]
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2014-10-10 13:07:29 -04:00 |
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Michael Trepka
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90f37f43fd
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Use FCocoaWindow.DeferFrame instead of actual window frame for hidden windows when calling SlateApplication's OnMovedWindow in FMacApplication::OnWindowDidMove
#codereview Mark.Satterthwaite
[CL 2325691 by Michael Trepka in Main branch]
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2014-10-10 12:57:14 -04:00 |
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Michael Trepka
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9acbce9395
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Rollback //depot/UE4/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMemory.cpp to revision 7 - latest Yosemite GM candidate doesn't like it.
[CL 2325569 by Michael Trepka in Main branch]
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2014-10-10 11:01:57 -04:00 |
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Mikolaj Sieluzycki
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49337e5c84
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Make Core module public headers individually compilable. Part 3 of n.
#codereview Robert.Manuszewski
[CL 2325379 by Mikolaj Sieluzycki in Main branch]
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2014-10-10 07:35:59 -04:00 |
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Mikolaj Sieluzycki
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68d630cfe1
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Make Core module public headers individually compilable. Part 2 of n.
#codereview Robert.Manuszewski
[CL 2325305 by Mikolaj Sieluzycki in Main branch]
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2014-10-10 05:05:11 -04:00 |
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Mikolaj Sieluzycki
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67aba028a0
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Make Core module public headers individually compilable. Part 1 of n.
#codereview Robert.Manuszewski
[CL 2325267 by Mikolaj Sieluzycki in Main branch]
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2014-10-10 04:14:49 -04:00 |
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Nick Darnell
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38d0e2a429
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Editor/Slate - The multiline text editor now allows you to specify a modifer key that is required to create a new line. Normally this is none, but you can set it to Shift, for example to require shift +enter to create a new line. Failing to press Shift+Enter and instead just Enter would now commit the text. The multiline property editors for the editor now use this. Enter by default now always commits the values, but in multiline property fields you can now add new lines by using Shift+Enter.
#codereview Nick.Atamas Matt Kuhlenschmidt
[CL 2324663 by Nick Darnell in Main branch]
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2014-10-09 17:40:30 -04:00 |
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Max Preussner
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3e8679806a
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Core: Fixed incorrect assertion in FTimespan::FromSeconds()
[CL 2324558 by Max Preussner in Main branch]
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2014-10-09 17:18:05 -04:00 |
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Max Preussner
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1fab6e586f
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Slate: Added support for convertible laptops on Windows (GitHub PR #380 by JeffRous)
https://github.com/EpicGames/UnrealEngine/pull/380
#CodeReview: nick.atamas
[CL 2324225 by Max Preussner in Main branch]
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2014-10-09 11:44:41 -04:00 |
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Jaroslaw Surowiec
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7227dad9b8
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CrashReport - Refactoring continued
[CL 2324141 by Jaroslaw Surowiec in Main branch]
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2014-10-09 11:27:20 -04:00 |
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Mark Satterthwaite
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985c8c3e33
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Copy the crash video if there is one into the crash report folder on OS X.
#codereview michael.trepka
[CL 2324050 by Mark Satterthwaite in Main branch]
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2014-10-09 11:25:55 -04:00 |
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Mark Satterthwaite
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a2fcd499cd
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Cache the crash reporting values in PlatformPreInit on Mac OS X, should work just fine.
#codereview michael.trepka, Jaroslaw.Surowiec
[CL 2324029 by Mark Satterthwaite in Main branch]
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2014-10-09 11:25:30 -04:00 |
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Robert Manuszewski
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27788e6c25
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Adding FORCENOINLINE to the generic implementation of MemoryBarrier
[CL 2323922 by Robert Manuszewski in Main branch]
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2014-10-09 06:36:17 -04:00 |
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Jaroslaw Palczynski
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4d72feb452
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[GitHub] 480 : FMath::GetReflectionVector(Dir,SurfaceNormal), For Reflecting Lasers off Mirrors and Projectile Bounces
Missing file for CL2323910 (GitHub 2c1bbfc11d).
TTP 348794
[CL 2323919 by Jaroslaw Palczynski in Main branch]
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2014-10-09 06:31:15 -04:00 |
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Jaroslaw Palczynski
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2c1bbfc11d
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[GitHub] 480 : FMath::GetReflectionVector(Dir,SurfaceNormal), For Reflecting Lasers off Mirrors and Projectile Bounces
TTP 348794
#codereview Robert.Manuszewski
[CL 2323910 by Jaroslaw Palczynski in Main branch]
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2014-10-09 06:26:13 -04:00 |
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