Michael Trepka
1d5a0d5506
Updated engine code to compile correctly with OS X 10.10 SDK, added SDK detection to MacToolChain (based on iOS one)
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#codereview Mark.Satterthwaite
[CL 2325808 by Michael Trepka in Main branch]
2014-10-10 15:07:46 -04:00
Ankit Khare
8b076f2b39
use -Oz as default for HTML5 builds. Hopefully it will fix tool chain crashes on the buildbots, while we evaluate tool chain fixes put in mozilla dev branch.
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#james.moran, #nick.atamas
[CL 2323388 by Ankit Khare in Main branch]
2014-10-08 18:58:16 -04:00
Chris Babcock
6cddef60b8
Move WriteJavaBuildSettingsFile and add it to timestamp check so changing settings will rebuild APK
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#ue4
#android
#codereview Josh.Adams,Robert.Jones
[CL 2322814 by Chris Babcock in Main branch]
2014-10-08 11:59:33 -04:00
Kellan Carr
465b5fff2a
build script, override cook platform for wex to be android_etc1
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[CL 2322689 by Kellan Carr in Main branch]
2014-10-08 10:49:02 -04:00
Peter Sauerbrei
f2f6d93462
remove some debug code
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#ubt
[CL 2321598 by Peter Sauerbrei in Main branch]
2014-10-07 14:24:02 -04:00
Robert Manuszewski
2f15e002cb
Fixing hot-reload from IDE on the Mac
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#change Adding better (working) versions of Process.GetProcesses(), Process.Name and Process.Modules to BuildHostPlatformAbstraction
#change ShouldDoHotReload will now use those new methods to learn if the target is running
#change On the Mac, we can't use 'Added' filesystem event to know if new binaries have been compiled as it reports temporary linker files instead of the final binaries which are only reported by 'Modified' event.
[CL 2321016 by Robert Manuszewski in Main branch]
2014-10-07 04:40:55 -04:00
James Moran
a98bc44a5f
Actually, really, enable ICU for HTML5.
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Fix for missing/broken UMemory symbol in icu libs.
[CL 2318401 by James Moran in Main branch]
2014-10-03 06:29:14 -04:00
Peter Sauerbrei
03ce6ea602
fix for renamed projects not properly naming the xcode schemes
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consolidation of IPA name code
TTP343209
#ue4
[CL 2317869 by Peter Sauerbrei in Main branch]
2014-10-02 17:14:09 -04:00
Dmitry Rekman
9b249a3480
Linux: clean up and fix rpaths.
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- Removed old rpaths for libs which we now link statically.
- Added rpath useful for target platform modules and other fixes from PR #442 .
[CL 2314947 by Dmitry Rekman in Main branch]
2014-09-30 17:04:15 -04:00
Dmitry Rekman
b7442750eb
Disable XGE for Linux builds since it still crashes on farm.
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#codereview Kellan.Carr, Ben.Marsh
[CL 2314803 by Dmitry Rekman in Main branch]
2014-09-30 15:59:01 -04:00
Ben Marsh
2b825812e3
Remove stale exception when building games under Rocket.
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[CL 2314437 by Ben Marsh in Main branch]
2014-09-30 12:08:18 -04:00
Josh Adams
884c913919
- Removing ES31 Target Platform from being compiled - it won't work without the code to support it properly, which isn't quite there yet [ttp 347603]
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#codereview niklas.smedberg
[CL 2314333 by Josh Adams in Main branch]
2014-09-30 11:38:37 -04:00
Ben Marsh
086e6dd4ce
Add a utility function to determine when a path should be ignored in Rocket builds. Currently removes plugins in NoRedist and NotForLicensees folders.
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[CL 2312839 by Ben Marsh in Main branch]
2014-09-29 09:45:43 -04:00
Ben Marsh
e2d5417d68
Remove RocketGame from UBT!
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[CL 2312819 by Ben Marsh in Main branch]
2014-09-29 09:35:05 -04:00
Dmitry Rekman
6f2fe48268
Reduce optimization level for Linux builds (TTP #347022 ).
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- clang 3.5.0 (and Ubuntu's 3.5-trunk) seems to miscompile PlatformerGame (bControlsLocked bitfield becomes true for some reason, doesn't happen with -O2 and -O0).
- fixes TTP #347022 .
[CL 2312439 by Dmitry Rekman in Main branch]
2014-09-28 23:27:35 -04:00
Josh Adams
3abd1238a2
- More iPhone6 support
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- TappyChicken updated for Metal and iPhone6
#codereview peter.sauerbrei
[CL 2310244 by Josh Adams in Main branch]
2014-09-25 15:57:29 -04:00
Kellan Carr
e39c6dcb0b
build script, overrides for package and cook, cook android wex with etc1
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[CL 2309744 by Kellan Carr in Main branch]
2014-09-25 10:11:15 -04:00
Jaroslaw Palczynski
354877d63e
[GitHub] 450 : Added UBT build option to limit number of jobs.
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#ttp 347138
[CL 2309629 by Jaroslaw Palczynski in Main branch]
2014-09-25 08:10:40 -04:00
Jaroslaw Palczynski
bf2e48dc4a
CORE: Add warning message for having same named project in .sln / .xcodeproj
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#ttp 345954
[CL 2309356 by Jaroslaw Palczynski in Main branch]
2014-09-25 02:14:13 -04:00
James Moran
25259249ba
Changed Emscripten setting read function to handle comments.
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Also added more logging, changed autoSDK setup.bat to output helpful varibles into emscripten file.
#codereview Ankit.Khare
[CL 2308569 by James Moran in Main branch]
2014-09-24 13:56:28 -04:00
Michael Noland
77f94f0f08
UBT: Improve error message when running UHT fails (showing a human-readable version of the error code)
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[CL 2307883 by Michael Noland in Main branch]
2014-09-23 22:36:54 -04:00
Chris Babcock
a6055866db
Add dependency on PAK file for OBBinAPK case of MakeAPK
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#ue4
#android
#codereview Josh.Adams
[CL 2307797 by Chris Babcock in Main branch]
2014-09-23 19:56:16 -04:00
Ben Marsh
e2a2b088c0
Disable HTML5 in Rocket.
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#codereview Ankit.Khare
[CL 2307290 by Ben Marsh in Main branch]
2014-09-23 15:40:21 -04:00
Ben Marsh
0f78891b7d
Add a program to bootstrap packaged games, which checks for dependencies being installed (an option to include prerequisites in the game is in the packaging settings), then starts the engine with the right commandline for the project. Takes an icon from Build/Windows/Application.ico if present (which allows setting the icon for content-only projects) or the game executable being launched. Resource files added to code projects now use this icon instead.
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[CL 2307139 by Ben Marsh in Main branch]
2014-09-23 13:55:06 -04:00
Ben Marsh
c9c73fece9
Support for Linux targets in binary Rocket.
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#codereview Dmitry.Rekman
[CL 2305714 by Ben Marsh in Main branch]
2014-09-22 12:34:00 -04:00