Rolando Caloca
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8d0913ceba
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UE4 - MetalBackend - Fix samplerBuffer support
CCT - Fix missing default entry point
[CL 2321944 by Rolando Caloca in Main branch]
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2014-10-07 18:19:57 -04:00 |
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Rolando Caloca
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88ff3983ea
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UE4 - Revert CCT
[CL 2313607 by Rolando Caloca in Main branch]
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2014-09-29 18:57:21 -04:00 |
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Rolando Caloca
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97934ea3d5
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UE4 - CCT fixes
[CL 2313192 by Rolando Caloca in Main branch]
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2014-09-29 14:31:38 -04:00 |
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Rolando Caloca
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941da65c63
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hlslcc - Move hlslcc interface out of each shader format and into ShaderCompilerCommon module
- Delete hlslcc exe files (not needed anymore)
[CL 2312870 by Rolando Caloca in Main branch]
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2014-09-29 10:10:28 -04:00 |
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Rolando Caloca
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f95c834450
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UE4 - Rename ir_gen_glsl.* to GlslBackend.*
- Fix some warnings
[CL 2310427 by Rolando Caloca in Main branch]
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2014-09-25 18:03:18 -04:00 |
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Rolando Caloca
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e3fd63ec34
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UE4 - Move glsl backend out of ThirdParty into ShaderFormatOpenGL
[CL 2310098 by Rolando Caloca in Main branch]
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2014-09-25 14:27:21 -04:00 |
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Rolando Caloca
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95e0ed4435
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UE4 - CCT now writes out source
[CL 2309773 by Rolando Caloca in Main branch]
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2014-09-25 10:31:22 -04:00 |
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Rolando Caloca
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412f839ea2
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UE4 - CrossCompiler tool (replacement for hlslcc.exe)
[CL 2308990 by Rolando Caloca in Main branch]
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2014-09-24 18:27:34 -04:00 |
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