fix for Android unable to launch projects via UFE
fix for Project Launcher default roles settings not being used
TTP347511, TTP347613, TTP347768
#ue4
[CL 2311418 by Peter Sauerbrei in Main branch]
- Should now build Win32 Shipping as well as Win64 Shipping on CIS
- Supports x86 and x64 installer packages; uses execuables rather than MSIs for XP support.
- Fix exception when packaging a non-Rocket game with no arguments
[CL 2310950 by Ben Marsh in Main branch]
- Note: target framework for UAT (mono project) is upped to 4.5 to match UBT.
#codereview Josh.Adams, Michael.Trepka, Kellan.Carr, Gil.Gribb
[CL 2285233 by Dmitry Rekman in Main branch]
Add BuildOnlyPlatforms_MonolithicOnly to the RulesCompiler, to specify platforms that we want to compile but not cook
Add concept of "Dependent platform" to UAT, where the cooked data comes from a source platform, and is duplicated at stage time
Updated brutal submit to handle the same changes already being submitted during a build.
Brutal submit now considers it as success when it attempts to reconcile with latest in P4 and finds no files are different in its workspace.
Fix formatting on automation.cs files to avoid future integration issues, unify as tabs-as-tabs instead of spaces
#codereview kellan.carr
[CL 2261070 by Ben Zeigler in Main branch]
- TTP - COMPAT: CRASH: Fatal error when playing pak/non pak executable (added missing files required to launch the CrashReportClient)
#codereview Robert.Manuszewski
[CL 2228756 by Jaroslaw Surowiec in Main branch]