Robert Manuszewski
8b4fb3b035
UAT: Correct path for BlandProject
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[CL 2327251 by Robert Manuszewski in Main branch]
2014-10-13 11:37:06 -04:00
Jaroslaw Palczynski
399074d7ea
DonÆt default to æpublicÆ protection level in classes.
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UECORE-8
[CL 2327190 by Jaroslaw Palczynski in Main branch]
2014-10-13 10:31:50 -04:00
Rolando Caloca
65fab3b420
UE4 - Hlsl Lexer (not used)
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[CL 2327182 by Rolando Caloca in Main branch]
2014-10-13 10:21:46 -04:00
Marc Audy
d99a077117
Merging from 4.5 branch:
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Fix well known struct pin types and enums not displaying correctly on the generated node picture
[CL 2326073 by Marc Audy in Main branch]
2014-10-10 18:13:34 -04:00
Ben Marsh
621fc4f562
Stop returning from the function that writes the blueprint API JSON archive if the editor commandlet succeeded.
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#codereview Marc.Audy
[CL 2325818 by Ben Marsh in Main branch]
2014-10-10 15:17:51 -04:00
Michael Trepka
1d5a0d5506
Updated engine code to compile correctly with OS X 10.10 SDK, added SDK detection to MacToolChain (based on iOS one)
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#codereview Mark.Satterthwaite
[CL 2325808 by Michael Trepka in Main branch]
2014-10-10 15:07:46 -04:00
Richard Fawcett
7d6e572b12
Add support to automation tool for parsing version strings with only branch and changelist.
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Increased minimum deletion time of build cleanup script to one week.
#jira OPP-995
[CL 2325324 by Richard Fawcett in Main branch]
2014-10-10 05:40:29 -04:00
Jaroslaw Palczynski
cc0f6d9a4e
UObject custom constructors.
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In order to use new feature user have to change GENERATED_UCLASS_BODY() macro to the new GENERATED_BODY(). Then no constructor is implicitly declared. If there is no constructor declared in UCLASS then PCIP one is declared and defined that passes PCIP down to super-class. On the other hand if there is a constructor declared then UObject system expects to have one of the default or PCIP constructor to initialize a class during loading from disk, default object creation, etc. and it expects that user will declare and define one.
There is a possibility now to create UCLASS with the default constructor (i.e. no PCIP).
New macro is encouraged by standard classes and in-editor wizards templates.
#codereview Robert.Manuszewski
[CL 2325282 by Jaroslaw Palczynski in Main branch]
2014-10-10 04:34:56 -04:00
Matthew Griffin
32e896ad0b
Back out changelist 2322806 - use of CEF3 libraries now approved
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[CL 2325229 by Matthew Griffin in Main branch]
2014-10-10 03:44:50 -04:00
Dmitry Rekman
e1b8fc1d03
Minor fixes to UAT projects (PR #492 ).
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- Android/HTML5 automation projects reference OneSky, UAT compiled for AnyCPU platform.
- contributed by amigo.
[CL 2324466 by Dmitry Rekman in Main branch]
2014-10-09 17:15:41 -04:00
Kellan Carr
be6f9fcd18
build script, moving formal shared builds to agent sharing
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[CL 2324361 by Kellan Carr in Main branch]
2014-10-09 13:40:13 -04:00
Dmitry Rekman
cd7d003a4d
Linux fixes from PR #496 , #497 .
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- use /bin/bash instead of /bin/sh for RunUAT.sh since the script has bashisms.
- name casing change for UnrealPak.
- contributed by amigo.
[CL 2324236 by Dmitry Rekman in Main branch]
2014-10-09 11:50:05 -04:00
Jaroslaw Surowiec
7227dad9b8
CrashReport - Refactoring continued
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[CL 2324141 by Jaroslaw Surowiec in Main branch]
2014-10-09 11:27:20 -04:00
James Moran
19c6b85af9
Speed up CollectFilesToAdd() by moving the hash table look ups out of the sorting function.
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#codereview Robert.Manuszewski
[CL 2324116 by James Moran in Main branch]
2014-10-09 11:26:55 -04:00
Richard Fawcett
dfc3a4e442
Prevent duplicate builds of launcher being posted to MCP and ensure single latest build is labelled as LatestBinary in addition to Latest.
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[CL 2323898 by Richard Fawcett in Main branch]
2014-10-09 06:01:22 -04:00
Jaroslaw Surowiec
ea9a0a3c8a
CrashReport - Added a missing header ( https://github.com/EpicGames/UnrealEngine/pull/498 )
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[CL 2323845 by Jaroslaw Surowiec in Main branch]
2014-10-09 04:45:53 -04:00
Ankit Khare
8b076f2b39
use -Oz as default for HTML5 builds. Hopefully it will fix tool chain crashes on the buildbots, while we evaluate tool chain fixes put in mozilla dev branch.
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#james.moran, #nick.atamas
[CL 2323388 by Ankit Khare in Main branch]
2014-10-08 18:58:16 -04:00
Kellan Carr
9d98612932
build script, fix has tests
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[CL 2323216 by Kellan Carr in Main branch]
2014-10-08 16:52:49 -04:00
Kellan Carr
f3bf09b9e3
build script, cleanup hastests logic
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[CL 2323134 by Kellan Carr in Main branch]
2014-10-08 15:37:19 -04:00
Chris Babcock
6cddef60b8
Move WriteJavaBuildSettingsFile and add it to timestamp check so changing settings will rebuild APK
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#ue4
#android
#codereview Josh.Adams,Robert.Jones
[CL 2322814 by Chris Babcock in Main branch]
2014-10-08 11:59:33 -04:00
Matthew Griffin
410516499f
Removing CEF3 libraries for now
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[CL 2322806 by Matthew Griffin in Main branch]
2014-10-08 11:54:33 -04:00
Ben Marsh
fefc1c4a84
Fix crash when interrupting a child process.
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[CL 2322771 by Ben Marsh in Main branch]
2014-10-08 11:39:16 -04:00
Kellan Carr
465b5fff2a
build script, override cook platform for wex to be android_etc1
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[CL 2322689 by Kellan Carr in Main branch]
2014-10-08 10:49:02 -04:00
Richard Fawcett
eecc137c12
Post binary launcher manifests to GameDev MCP during build
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[CL 2322501 by Richard Fawcett in Main branch]
2014-10-08 07:13:06 -04:00
Leigh Swift
357ef32714
UObject Serialisation for binary manifest files
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#jira OPP-953: Implement binary manifest format
[CL 2322476 by Leigh Swift in Main branch]
2014-10-08 06:33:06 -04:00