Commit Graph

6 Commits

Author SHA1 Message Date
Andrew Rodham
d47385c930 Moved hardware targeting applied settings to DefaultEngine.ini rather than a saved Editor.ini
This ensures that multiple users will not attempt to update the project settings on start-up.

#codereview Michael.Noland

[CL 2315685 by Andrew Rodham in Main branch]
2014-10-01 05:58:03 -04:00
Ben Marsh
bd7aa3983b Optimistic build fix for Mac.
#codereview Andrew.Rodham

[CL 2314630 by Ben Marsh in Main branch]
2014-09-30 14:03:38 -04:00
Andrew Rodham
2b1eada68d Added "Unspecified" options to EGraphicsPreset and EHardwareClass to indicate that no choice has yet been made
These are now the defaults, which prevent any updating of project settings until changed by the user.

#codereview Michael.Noland

[CL 2314453 by Andrew Rodham in Main branch]
2014-09-30 12:18:05 -04:00
Andrew Rodham
525b290de8 More work to tidy up the target hardware section of the project settings
Applied settings are now written as a string rather than an int
Also added UObject::GetDefaultConfigFilename()

[CL 2305291 by Andrew Rodham in Main branch]
2014-09-22 09:41:38 -04:00
Michael Noland
5ad95edd6c Editor: Source control integration and styling improvements for hardware targeting settings (WIP)
#Unshelved from pending changelist '2302592' and modified
#codereview andrew.rodham

[CL 2303502 by Michael Noland in Main branch]
2014-09-18 22:10:53 -04:00
Michael Noland
f9a1aaecb1 Editor: Hardware target settings application WIP
- Add a settings builder/gatherer class that either builds a description of what the meta-settings will change, or actually applies the changes
- Display the pending changes
- First pass on actual settings controlled by the hardware+graphics level meta-settings (very WIP)
#codereview andrew.rodham

[CL 2302104 by Michael Noland in Main branch]
2014-09-18 01:29:26 -04:00