Commit Graph

9 Commits

Author SHA1 Message Date
Mike Beach
a307d92cfe Not offering hidden category options for bound function/events.
TTP #348564

[CL 2320392 by Mike Beach in Main branch]
2014-10-06 16:18:23 -04:00
Mike Beach
10ef2fc1e0 Finally giving in, and letting the new blueprint action database govern how those actions are presented in the ui :(
#codereview Dan.OConnor

[CL 2313188 by Mike Beach in Main branch]
2014-09-29 14:31:08 -04:00
Mike Beach
8ac18e3f7f Giving bound event actions an icon for the new blueprint menu system.
[CL 2308847 by Mike Beach in Main branch]
2014-09-24 17:11:50 -04:00
Dan Oconnor
0f6fb36cd9 <saved by Perforce>
[CL 2303325 by Dan Oconnor in Main branch]
2014-09-18 19:04:57 -04:00
Mike Beach
b7fff8eb54 (WIP) Fixing it so input nodes can be favorited in the new menu system (setting it up so that nodes can provide their own node signature; so we don't have to create a spawner for every kind).
[CL 2301619 by Mike Beach in Main branch]
2014-09-17 17:07:37 -04:00
Mike Beach
66b56f0dfd Making it so the blueprint favoriting system works with the new menu system.
[CL 2301204 by Mike Beach in Main branch]
2014-09-17 13:01:38 -04:00
Mike Beach
fe03b8e58c Shrinking the mem footprint of the new BP menu system (moving bindings out from node spawners, passing into Invoke() instead).
[CL 2292881 by Mike Beach in Main branch]
2014-09-10 16:14:07 -04:00
Mike Beach
1dfbb2d829 Optimizing BP node titles (caching any that use FText::Format(), which is slow).
[CL 2282225 by Mike Beach in Main branch]
2014-09-02 19:08:09 -04:00
Mike Beach
e165ed2973 (WIP) A more robust solution to binding blueprint actions with specific objects.
[CL 2272867 by Mike Beach in Main branch]
2014-08-26 16:25:42 -04:00