sebastian kowalczyk
d04afefeb4
Fixed warning about using wrong precompiled header #UE4
...
[CL 2117723 by sebastian kowalczyk in Main branch]
2014-06-26 03:54:40 -04:00
sebastian kowalczyk
fd585d3d24
Added correct multi-client support for GameplayDebugger. #UE4
...
Removed some header dependencies from GameplayDebugger (GameplayDebugger's pch no longer including editor headers, etc.) #UE4
[CL 2116658 by sebastian kowalczyk in Main branch]
2014-06-25 09:28:40 -04:00
Robert Manuszewski
e2bb29b5fa
Fixing PCH warnings in GameplayDebugger and AIModule
...
#codereview mieszko.zielinski
[CL 2109143 by Robert Manuszewski in Main branch]
2014-06-18 08:25:46 -04:00
Mieszko Zielinski
b8035d53ef
Made GameDebugger module not include Engine.h #UE4
...
[CL 2101769 by Mieszko Zielinski in Main branch]
2014-06-11 09:53:20 -04:00
sebastian kowalczyk
bcf63d6e0f
Moved Gameplay Debugging Tool to separate module. It's GameplayDebugger module now. Will have to bring back some functionality later (connection with BT debugger, etc.) #ue4
...
[CL 2100589 by sebastian kowalczyk in Main branch]
2014-06-10 13:56:35 -04:00